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软件设计师每日一练试题(2026/4/7)

2026年04月08日来源:信管网 作者:cnitpm

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软件设计师每日一练试题内容(2026/4/7)

  • 试题1

    设栈初始时为空,对于入栈序列1,2,3…n这些元素经过栈之后得到出栈序列P1,P2,P3,.…Pn,若P3-4,则P1,P2不可能的值为( )。
    A.6,5
    B、指令长度固定且指令格式较少 
    C、寻址方式比较少 
    D、访问内存需要的机器周期比较少 

    查看答案

    试题参考答案:D

    试题解析与讨论:www.cnitpm.com/exam/ExamDay.aspx?t1=4&day=2026/4/7

  • 试题6

    属于面向对象、解释型程序设计语言的是( )。
    A.XML
    B、有结构化语言和判定树 
    C、有结构化语言、判定树和判定表 
    D、有判定树和判定表 

    查看答案

    试题参考答案:C

    试题解析与讨论:www.cnitpm.com/exam/ExamDay.aspx?t1=4&day=2026/4/7

  • 试题8

    在单处理机系统中,采用先来先服务调度算法。系统中有4个进程Pl、P2、P3、P4(假设进程按此顺序到达),其中P]为运行状态,P2为就绪状态,P3和P4为等待状态,且P3等待打印机,P4等待扫描仪。若P1(1),则Pl、P2、P3和P4的状态应分别为(2)。
    (1)A、时间片到
    B、释放了扫描仪
    C、释放了打印机
    D、已完成
    (2)A、等待、就绪、等待和等待
    B、运行、就绪、运行和等待
    C、就绪、运行、等待和等待
    D、就绪、就绪、等待和运行

    查看答案

    试题参考答案:A、C

    试题解析与讨论:www.cnitpm.com/exam/ExamDay.aspx?t1=4&day=2026/4/7

  • 试题9

    For nearly  ten years,  the Unified Modeling Language  (UML) has been  the  industrystandard  for  visualizing,  specifying,  constructing,  and documenting  the(1) of  a software-intensive system. As the (2)standard modeling language, the UML facilitates communication and reduces confusion among project  (3) The recent standardization of UML 2.0 has  further extended  the  language's scope and viability.  Its  inherent expressiveness allows  users  to (4) everything  from  enterprise  information  systems  and  distributed Web-based applications to real-time embedded systems. The UML  is not  limited  to modeling software. In fact,  it  is expressive enough  to model (5) systems, such as workflow in the legal system, the structure and behavior of a patien healthcare system, software engineering in aircraft combat systems, and the design  of hardware. To understand the UML, you need to form a conceptual model of the language, and this requires learning three major elements: the UML's basic building blocks, the rules that dictate how  those  building  blocks may  be  put  together,  and  some  common mechanisms  that  apply throughout the UML.
    (1)A、classes
    B、components
    C、sequences
    D、artifacts
    (2)A、real
    B、legal
    C、de facto
    D、illegal
    (3)A、investors
    B、developers
    C、designers
    D、stakeholders
    (4)A、model
    B、code
    C、test
    D、modify
    (5)A、non-hardware
    B、non-software
    C、hardware
    D、software

    查看答案

    试题参考答案:D、C、D、A、B

    试题解析与讨论:www.cnitpm.com/exam/ExamDay.aspx?t1=4&day=2026/4/7

  • 试题10

    以下关于程序设计语言的叙述中,不正确的是( )。
    A.脚本语言中不使用变量和函数

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